Ue4 Delete Material Slots
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- Ue4 Delete Material Slot
Double-clicking the new material will bring up the UE4 Material Editor. Setting up the Material for Transparency. The first thing we need to do with this new material is to change its Blend Mode to enable transparency. Newly created materials default to a blend mode of Opaque, which won’t work. If the material node is not selected, single. You can purge the whole scene, but when you join and separate objects the list of materials grows, and there is no way to automatically clean it. All Communities Blender.Today Community-driven Blender news, chat, and live streams!
Scene Information
- The asset is prepared for Unreal Engine 4.13.1
- The preview images are screenshot from the baked scene
- The pivot of the asset is at 0,0,0
- The studio scene is not included
- The asset includes a material collection of 31 various materials; see attached preview image
- The asset might not have materials assigned but they can easily be dragged from the library into the material slot
- Copy the material library into the root-content folder
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Geometry
- The model is collapsed to one single object
- The model is suitable for closeups
- All objects and materials are named
- The object is unwrapped for UVW Map Channel 2
- The unwrapping method within 3ds Max was a flatten mapping with packed clusters
Import Instruction
- Unzip the archive and copy the files into the project-root-content folder
- This will relink all assigned materials
- If you import the FBX file make sure you uncheck 'Generate Lightmap UVs'
- The FBX archive also includes the textures
Materials
Ue4 Delete Material Slots Download
- UE4 shaders are included
Formats
Ue4 Delete Material Slot
- Unreal Engine 4.13.1
- FBX